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Other Projects

This page highlights additional areas of inquiry that extend beyond core research streams but align with broader interests in technology, learning, and user experience. These projects explore how immersive technologies shape user experience and how management education can evolve to address emerging societal challenges.

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User Experience in VR

This research explores user perceptions of presence in immersive environments enabled by metaverse-related technologies. It focuses on dimensions such as spatial presence, social presence, and self-presence, which contribute to a deeper understanding of human-computer interaction in VR contexts.

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Management Education

This work focuses on improving graduate-level curricula in healthcare and business through the integration of contemporary topics such as climate change and crisis leadership. It offers insights into curriculum development to better prepare future leaders in dynamic, uncertain environments.

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